Arena
Patch 3.00.02 · Updated 2026-05-25
Arena
Type: Hard-wall arena (no breaks).
Wall combo: standard wall splat routes apply. Use your character’s b+3 or f+4 homing as the wall ender after tornado.
Tournament status: Legal across all major TOs (EVO, TWT). The “neutral pick” stage when both players counter-pick out of unfavorable terrain.
Strategy
- No wall breaks = you cannot extend combos by smashing through. Spend tornado at the wall for maximum damage instead of carry.
- Symmetric design — no positional bias for either player.
- Good practice stage for learning your character’s wall combo routes.