Leroy Smith — Matchups
Toughest
- Dragunov — Drag's `df+2` outpaces Leroy's `1,1,1+2` string and his wr+2 homing eats Leroy's sidewalk. After 3.00.02 damage tune-down, this matchup is a clear loss for Leroy.
- Reina — Sentai launcher punishes Leroy's parry whiffs and EWGF outpaces his neutral. Leroy's trap mid-range game falls apart against Reina's plus-frame oki.
- Jun — Jun's parry stance reads Leroy's predictable high-mid mix and Genjitsu launcher catches his Sheba commits. Tough Heat matchup.
- Bryan — Bryan's range outzones Leroy and `b+1` whiff-punishes every commit. Leroy's Sheba assist gets stuffed at neutral by Bryan's `b+3`.
- Feng — Shifting Clouds power-crushes Leroy's mid mix and Feng's parry erases his high game. Range war Leroy struggles in.
Easiest
- Kuma — Leroy's `1,2,3` and Sheba mid mix dominate Kuma's slow defense. Trap setups carry to wall easily.
- Asuka — Asuka's parry stance can't read Leroy's stance switches into Sheba mix. His `1,1,1+2,1` string forces her into guess-state.
- King — Leroy's mid-range traps evade ff+1+2 tracking grab. His `df+2` launcher whiff-punishes every King ff+ option cleanly.
- Paul — Deathfist whiffs against Leroy's sidestep + Sheba assist. Punish with `df+2` launcher into wall carry.
- Steve — Steve has no lows — Leroy stands and Sheba-pressures. His `db+3` low cracks Steve's sway stance.
Sidestep: Leroy sidesteps LEFT vs most right-handed strings — Sheba assist comes from his right side so SSL gives clean angle. Vs Mishimas, sidestep LEFT during `df+1` recovery for `df+2` whiff punish. Vs grapplers, sidestep + Sheba interrupts approach.